AI Insights · Timothy · October 2021
Top 5 Gacha Games Performance on Unified Platform in Central America, Q3 2021
Discover the performance trends of the top 5 gacha games in Central America for Q3 2021, including downloads, revenue, and active users.
In Q3 2021, the top 5 gacha games on a unified platform in Central America showcased varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular games.
8 Ball Pool™ from Miniclip.com saw a consistent pattern in weekly revenue, peaking at approximately $27K in the final week of June and gradually declining to around $18K by late September. Weekly downloads fluctuated, starting at 130K and dipping to 107K in late August before recovering to 117K by the end of September. Active user numbers steadily increased from 1.53M in late June to 1.66M by the end of the quarter.
Nintendo's Mario Kart Tour experienced relatively stable weekly revenue, ranging between $19K and $28K, with a notable peak in the last week of September. Downloads showed a downward trend from 74K in late June to 58K by the end of September. Active users also decreased, starting at 579K and dropping to 499K by the end of the quarter.
Asphalt 8: Airborne by Gameloft had modest weekly revenue, mostly staying in the $2K to $4K range, with a peak of $4K in early September. Downloads saw a general decline from 84K in late June to 63K by the end of September. Active users hovered around the 170K to 200K mark throughout the quarter.
Hero Wars: Alliance RPG from Nexters Global LTD showed significant fluctuations in weekly revenue, ranging from $8K to $20K, with notable peaks in mid-July and early August. Downloads varied widely, from a low of 19K in early September to a high of 111K in mid-September. Active users increased significantly towards the end of the quarter, rising from 143K in late June to 205K by the end of September.
Finally, Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. recorded the highest weekly revenue among the top 5, peaking at around $183K in late August. Downloads showed varied trends, peaking at 77K in late July and stabilizing around 40K towards the end of the quarter. Active users remained relatively stable, fluctuating between 280K and 350K throughout the quarter.
For more detailed insights and data on these and other applications, visit Sensor Tower.